These set of guides will show you everything there needs to know about performing and requesting a BGH or Big Game Hunting. Everything is very simple and is based on simple multiplication and division of your skills.
- Who is able to hunt? It doesn't matter if you a part of the Guild or not, everyone is allowed to hunt. There a few requirements for your hunting request to be accepted: 1) You Biography must be accepted! 2) Your Initial Skills must have been set up!
✹ Before the Hunt Starts
The hunt can start once the topic for it is opened! So all the participants from now on must surpass these three phases of the hunt. When the round is finalized (turns of the rounds will be shared on the topic), the master must have updated the state of each player on the first post (a round finalizes when all the participants have thrown the dices and written their descriptions once in each round).
Each round will reduce in 5 points of energy from the players and 10 from the prey(since it represents that they have consumed energy during the process). The next round starts once the master has posted his RP post with the summary of the round! (since master will be always the first of the round and who will lead the hunting in the RP).
Then the team of hunters can start the next round of the hunt. Remember to always check the turns to write RP post and throw the dices on the first post (The list of participants is ordered according to the turns, being the first participant of the list means you are the master. Order could change according to some facts that you will see on next point).
✹ Once the Hunt Starts
The hunting consist of 3 phases that your wolf must overtake to complete the hunting successfully. There are some ways to be removed from the hunt, they are below:
If your health arrived to a dangerous level i.e. if you could be considered a patient type A.
If your Energy arrived to the level 0.
If you jump the queue. It means, if you send the message when is not your turn.
If you stayed in the phase 1 during four rounds.
If you request to leave the hunt.
If the hunting stopped on your turn and you haven't posted on the hunting topic for 2 days ago.
✹ The 3 Phases of the Hunting
Phase 1:
Phase 1: Persecution
The persecution system is the first stage, ENERGY and VELOCITY are important between the prey and the wolves. The wolf with more velocity would always initiate the persecution, they must write the description of the actions and throw the dice called "Hunting - Phase 1"
The number obtained on the dice is the number that: Is multiplied by the velocity of the wolf who just threw the dices and if the result of this operation surpasses the velocity of the prey, means that the wolf has reached the prey and in the following round will be able to enter to the phase 2 (Attack in persecution). However the wolf who does not surpassed the velocity of the prey will have to remain in Phase 1 when the round is finalized.
• You only can remain in this phase during four rounds. It means, if your wolf remains in the phase 1 when the hunting reach the 5th round you will be unable to continue the hunting, therefore you will be expelled from the hunt.
Dice Example
Phase 2:
Phase 2: Attack In Persecution
The round continues in the same order that it begun, that is to say, it doesn't alter the turns. The wolf with most velocity remains the first, after which the second will threw the dices, etc.
The wolves who have surpassed phase one will have to throw the dices and write its descriptions in the same way that's in the persecution, but this time the number that they rolled on the dices will be multiplied to their strength and agility. If the wolf's agility exceeds the agility of the prey then the attack will be successful, then the result of the operation in the strength will be the damage that they do to the prey, thus this number will be reduced from the prey's health.
Also the same result divided by 4 will give a result that will be the amount of velocity that is reduced from the prey. This will give (to the wolves who are still in phase 1 ) an opportunity to enter into Phase 2 as well.
Dice Example
Phase 3:
Phase 3: Attack In Combat
When the prey stops, that is to say, when its energy arrives at 0, all the participants automatically enter into the third phase(this applies to all participants weather they are in phase 1 or phase 2). Now the order of the turns changes; now the healthiest wolf will initiate the round (after master, less if he/she became a patient type A) and the weakest will be the last one to take the turn.
In addition, in this phase the agility will be an important skill. The same method used in the other phases would be used here with the dices, but this time the number of the throws would be multiply to the strength of the wolf and the same number will be divided to the strength of the prey. If the strength of the prey surpasses the agility of the wolf, then when the wolf attacks, the prey will automatically defend itself and the wolf will be wounded by it, then the difference between the force exerted in the attack and the agility of the wolf will be the result reduced to the wolf in its health.
However, if the force of the prey does not surpass the agility of the wolf, the participant will reach the prey successfully and will damage the prey with the same amount of force that the wolf used to attack.
In addition, this result will be divided by 2 and the result will be the number of points that will be reduced in its strength (of the prey). The hunting would finalize when the prey has died, with its health arriving at 0.
Dice Example
✹ Once the Prey is Killed
Once finalized, the master should post the summary of the entire hunt in the same topic where the hunt was requested. So, go there to check the summary of the hunt.
-- You should know that depending on the number of participants and difficulty to hunt the prey, the participants who arrived to phase 3 without being removed, should earn prizes!
Level of Difficulty 1-6:
- Level of Difficulty 1 - 6-
Three or Less Participants Hunters/Trackers: 70 Participation Points & 20 Shamrocks Rest of Members: 50 Participation Points & 10 Shamrocks
Four to Six Participants Hunters/Trackers: 40 Participation Points & 10 Shamrocks Rest of Members: 30 Participation Points & 5 Shamrocks
Seven or More Participants Hunters/Trackers: 20 Participation Points & 5 Shamrocks Rest of Members: 10 Participation Points & 2 Shamrocks
Level of Difficulty 1-6:
- Level of Difficulty 6 -10 -
Three or Less Participants Hunters/Trackers: 100 Participation Points & 40 Shamrocks Rest of Members: 80 Participation Points & 20 Shamrocks
Four to Six Participants Hunters/Trackers: 80 Participation Points & 25 Shamrocks Rest of Members: 60 Participation Points & 15 Shamrocks
Seven or More Participants Hunters/Trackers: 50 Participation Points & 10 Shamrocks Rest of Members: 30 Participation Points & 7 Shamrocks
✔️ REWARD FOR The MASTER... He/she will obtain, automatically, Shamrocks for creating a topic in RP place! As well as +10 points of velocity once the hunt is completed!
✔️ IF MASTER IS UNABLE TO CONTINUE.. In this case, another participant who met the requirements to be a master will continue the mastering the hunt. An Admin or Mod will help update the original thread. The reward will go to the new master instead of the one that originall started the hunt.
✔️ WHY HUNTERS gets more...? Hunters receive more points because is their job, their work in feeding the pack.
✔️ HEALING after hunt.. All the wolves that have their bars of health in a dangerous level must visit the area of treatment. (Place to request a healing)
✔️ RESTING to increase ENERGY.. And the wolves who have a low energy level, remember that to fill up it you have two ways. For more information read the guide about the Skills of your Character!
~Thank you from the ARG Council~ Original Guide (c) STRONG of STP
Last edited by Jethro on Wed May 16, 2018 8:09 pm; edited 6 times in total
Jethro
Posts : 167 Participation : 267
Subject: Re: RP APPLICATION: Big Game Hunting Sun May 06, 2018 9:20 pm
✹ Introduction
Follow this guide to make your request to start a Big Game Hunting! The steps are easy, but if you fail to follow the order your request will be denied. You will need a minimum of 2 participants for a BGH!
✹ The Form to Request
• Title of the Topic It is required to use this format for your title: BGH by (Your Wolf Name) - (spots occupied/total) For example, BGH by Jethro - 2/4 Once the number of spots have filled up, no more participants can join the hunt.
• Content of the Topic The form is used to request a big game hunting! Take this code and post it in the RP Applications forum under HUNTINGS
Meanings of the Code:
Topic: Put the name of the RP place, the name of the topic where the hunting is going to be performed (in case that is a prey that an user has found on a RP post..and reported it, the hunting will take place at same place where was found it!). Link to Topic: Once opened the topic by the master, edit this to add the link to the topic! Type of prey: Name of the prey that is being hunted. Here, colored in red, is the list with all the available big prey to hunt and their characteristics. Again, if is a prey that you have found in a RP post, then the characteristics must be the ones of the prey! Gender-age of Prey: Indicate if the prey is a female or a male, adult or cub. Again, if is a prey that you have found in a RP post, then the characteristics must be the ones of the prey! Weight of Animal (# of Portions): This will be determined by the number of the dice, and on the BGH Prey Card found on the prey topic. Found or Tracked?: If you found it on a RP post must reply "Found on message {and put number of message where you found it}" as well it must be a reported message by you! If you have the right to request one without have to find it on RP.. put Tracked. Number of participants: Put a number of participants that you want to reach to start the hunting! you can put it as the total or like on title (occupied/total). Remember that the minimum are 2(including you). So..once reached the number of participants desired and a master was chose then could start the hunt. Once started.. no more members will be able to join! List of Participants: Must add the names of the participants that will be joining your hunt, so edit this label every time a new request is sent on your topic (Including yourself) and order it in order of how it will be on turns on the hunting (master first and then ordered according the velocity of the members.. who has more goes first, then the other, etc.).
Code:
<div class="huntrequestbox"> [center][u][b][size=24]I WANT TO START A HUNT[/size][/b][/u][/center]
[color=#0066cc]■[/color] [b]Topic:[/b] [color=#ffcc99]{Name}[/color] [color=#0066cc]■[/color] [b]Link to Topic:[/b] [color=#0066cc]■[/color] [b]Type of Prey:[/b] [color=#ffcc99]{TEXT}[/color] [color=#0066cc]■[/color] [b]Gender-age of Prey:[/b] [color=#ffcc99]{TEXT}[/color] [color=#0066cc]■[/color] [b]Weight of Animal (# of Portions):[/b] [color=#ffcc99]{TEXT}[/color] [color=#0066cc]■[/color] [b]Found or Tracked?:[/b] [color=#ffcc99]{TEXT}[/color] [color=#0066cc]■[/color] [b]Number of participants (x/x):[/b] [color=#ffcc99]{TEXT}[/color] [color=#0066cc]■[/color] [b]List of participants:[/b] [list] [*]{Participant 1} [*]{Participant 2} [*]{Etc.} [/list]
</div>
✹ To Join an Open Hunt
The following form is for those who want to join an existing hunt that is active and has open spots.
Meanings of the Code:
Your Name: The name of your character Your Velocity: To decide the order of the turns and the master of the game, it is on your profile. Position: Tell us if you are interested on Mastering the hunt if you met minimal requirements, or if you are joining as Simple Participant. Do you know how works?: If is your first hunting, then you must say no, it is to know your experience in the hunting
Code:
<div class="huntjoinbox"> [center][u][b][color=#ffffff][size=20]I WANT TO JOIN YOUR HUNT[/size][/color][/b][/u][/center]
[color=#71cbf4]●[/color] [b][color=white]Name:[/color][/b] [color=#993333]{Text}[/color] [color=#71cbf4]●[/color] [b][color=white]Velocity:[/color][/b] [color=#993333]{Text}[/color] [color=#71cbf4]●[/color] [b][color=white]Position:[/color][/b] [color=#993333]{Text}[/color] [color=#71cbf4]●[/color] [b][color=white]Do you know how works?:[/color][/b] [color=#993333]{Text}[/color]
</div>
Can I join any hunt when I want? You may join any hunt that has open spots, BUT you must not be in any other activites in the RP like: missions, training, or healing. (This doesn't apply to private threads that are toking place in the past.) Meaning, if your character is in a history related private thread, they still may join a hunt in the current RP time. Your character cannot be in two different place in the current RP Time.
~Thank you from the ARG Council~
Last edited by Jethro on Wed May 09, 2018 8:01 am; edited 1 time in total
Jethro
Posts : 167 Participation : 267
Subject: Re: RP APPLICATION: Big Game Hunting Wed May 09, 2018 7:50 am
✹ Introduction
This is a guide to be used by the person who is going to be the master of a Big Hunting Game!
Requisites to be the master of a BGH • Your biography must be accepted and you must have at least 10 posts on the forum! Why be a master?: • You will obtain Participation Points for create a topic in RP place! As well +10 points of velocity once completing the hunt! What to do to request: • You only have to fill out the normal form to join a hunt and put on the label "Position" that you want to be the Master! What if master is disabled to continue? • In this case, another participant who met the requirements to be a master will continue the mastering of the game. (Just report the post once the hunt is finished, so a Moderator will be able to update to topic for you.
✹ Creation of the Hunting Topic
The Forms and steps to create the topic: Once you have been chosen as the master of a hunting (the user who has created the topic to request a hunt will put you, the master, first place of the participant's list of the topic where he/she requested the hunt) you must open a topic on the RP place requested by the requester of the hunting!
Title of the topic: Use this form to write the title, and color it with Blue: Hunting: {Master name} - {prey being hunted} For example, mine would be: Hunt: Jethro - Wild Boar
Description of the topic: Here you must put all the names of the wolves who participate in the hunting! And remove the ones who are expelled if is the case!
Content of the topic: The following form is to be pasted in the content of a big hunting game's topic. So is necessary to copy and past the form of the code in the topic opened, and of course fill in the labels requested:
*The phrases or words between "{..}" on the form are the ones that you must edit according with info requested on it!*
Code:
<center><head><link href="https://fonts.googleapis.com/css?family=Cabin" rel="stylesheet"></head><table style="border:10px solid #402211; width:1000px; background: url(https://i.imgur.com/yWDzSZI.jpg) #D8CABA top center no-repeat; padding-top:150px;"><tr><td style="padding:4px; font-family: 'Cabin', sans-serif; font-size:18px; color:#402211;"><br /><br /> <p> <div class="threadbox"> [center][size=24][b]Data of the Hunt[/b][/size][/center]
[color=#d9e7fc]✹[/color] [color=#5488d6]Guide:[/color] [url=http://www.seasonal-trackers.com/t158-performing-the-big-hunt]Big Hunting Game steps[/url] [color=#d9e7fc]✹[/color] [color=#5488d6]Link to topic where is the request: [/color]{link here} [color=#d9e7fc]✹[/color] [color=#5488d6]Icon Legend:[/color] [list] [*]Number of the Round: [b][color=#51f19c]nº[/color][/b] [*]Is on phase 1: [color=#51f19c][/color] [*]Is on phase 2: [color=#51f19c][/color] [*]Is on phase 3: [color=#51f19c][/color] [*]Unable to continue: [color=#fc2f3a]✗[/color] [/list] [color=black][b][u][font=Gabriola][size=18]STATE OF THE HUNT:[/size][/font][/u][/b][/color] [color=#d9e7fc]✹[/color] [color=#5488d6]ROUND:[/color] [color=#40d90d]{Here nº of round}[/color] [color=#d9e7fc]✹[/color] [color=#5488d6]PREY:[/color] {Paste here code of the prey to hunt, can be found at the end of the Guide about Off Characters}
[color=#d9e7fc]✹[/color] [color=#5488d6]PARTICIPANTS:[/color] {paste here code used to put info of participants}
[b][u][color=black][font=Gabriola][size=18]ONCE FINALIZED:[/size][/font][/color][/u][/b] [color=#d9e7fc]✹[/color] [color=#5488d6]HUNTING IS DONE?:[/color] {Yes/No} [color=#d9e7fc]✹[/color] [color=#5488d6]SUCCESS?:[/color] {Yes/No}
</div> </p>
</td> </tr> </table> </center>
CODE TO ADD PARTICIPANTS Paste it under the Participants label that is on the code to create the topic for the hunting, use the same code to add all participant's info
<table style='width:'auto'; height:'229';' BORDER='0' cellspacing='0' cellpadding='0'><tr><td valign='top' align='center' style='background-color: rgba(23,66,114,0.9); color:#020036; border-color:#023570; border-style:solid; border-width:3px;'><font size='4' color='c0ddff'><b>{Name}</b></font></td><td valign='top' style='background-color: rgba(5,4,34,0.9); color:#489dff; border-color:#023570; border-style:solid; border-width:3px;'>Number obtained in dice: <font color='white'><b>{nº dice}</b></td></tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>Legend: <font color='green'>Health ({health})</font> - <font color='red'>Strength ({strenght})</font> - <font color='indigo'>Velocity ({velocity})</font> and <font color='yellow'>Agility ({agility})</font> / <font color='cyan'> Results Rnº</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='red'>{strength}</font><font color='white'> x </font> <font color='white'> {nºdice}</font> <font color='white'>=</font> <font color='cyan'>{Result} R1</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='red'>Prey S={Prey S}</font><font color='white'> : </font> <font color='white'> {nºdice}</font> <font color='white'>=</font> <font color='cyan'>{Result} R2</font><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='cyan'>{R2} R2</font><font color='white'> < </font><font color='yellow'>{agility}</font> <font color='white'><b>→</b></font><font color='#3adb04'> This wolf attacked to the prey and it's attack has success.</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='green'>Prey H={Prey H}</font><font color='white'> - </font> <font color='cyan'>{R1} R1</font><font color='white'> = </font><font color='cyan'>{result} R3 </font><font color='white'><b>→</b></font><font color='#3adb04'> Health of the prey after the attack of this participant</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='cyan'>{R3} R3</font> <font color='white'>:</font> 2<font color='white'> = </font><font color='cyan'>{Result} R4</font> <font color='white'><b>→</b></font> <font color='#3adb04'>Strength reduced to the prey after the attack of this participant</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='indigo'>Prey S={Prey S}</font><font color='white'> - </font> <font color='cyan'>{R4}<font color='white'> = </font> <font color='cyan'>{Result} R5 </font> <font color='white'><b>→</b></font><font color='#3adb04'> Final Strength of the prey after the attack of this participant</font></td></tr></table>
If Participant FAILS
Code:
<table style='width:'auto'; height:'229';' BORDER='0' cellspacing='0' cellpadding='0'><tr><td valign='top' align='center' style='background-color: rgba(23,66,114,0.9); color:#020036; border-color:#023570; border-style:solid; border-width:3px;'><font size='4' color='c0ddff'><b>{Name}</b></font></td><td valign='top' style='background-color: rgba(5,4,34,0.9); color:#489dff; border-color:#023570; border-style:solid; border-width:3px;'>Number obtained in dice: <font color='white'><b>{nº dice}</b></td></tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>Legend: <font color='green'>Health ({health})</font> - <font color='red'>Strength ({strenght})</font> - <font color='indigo'>Velocity ({velocity})</font> and <font color='yellow'>Agility ({agility})</font> / <font color='cyan'> Results Rnº</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='red'>{strength}</font><font color='white'> x </font> <font color='white'> {nºdice}</font> <font color='white'>=</font> <font color='cyan'>{Result} R1</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='red'>Prey S={Prey S}</font><font color='white'> : </font> <font color='white'> {nºdice}</font> <font color='white'>=</font> <font color='cyan'>{Result} R2</font><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='cyan'>{R2} R2</font><font color='white'> > </font><font color='yellow'>{agility}</font> <font color='white'><b>→</b></font><font color='#aa1413'> This wolf attacked to the prey but the prey automatically defend itself and attacked this participant.</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='cyan'>{R2} R2</font><font color='white'> - </font> <font color='yellow'>{agility}</font><font color='white'> = </font><font color='cyan'>{result} R3 </font><font color='white'><b>→</b></font><font color='#aa1413'> Health reduced to the participant after the attack of the prey</font></td></tr><tr><td colspan='2' valign='top' style='background-color: rgba(5,4,15,0.9); color:#65acff; border-color:#023570; border-style:solid; border-width:3px;'>:point: <font color='white'>So</font> <font color='green'>{Health}</font> <font color='white'>-</font> <font color='cyan'> {R3} R3</font><font color='white'> = </font><font color='cyan'>{Result} R4</font> <font color='white'><b>→</b></font> <font color='#aa1413'>Final Health of the wolf after the attack of the prey</font></td></tr></table>
✹ Code to Post the Summary
Remember that the summary should be posted on the topic where the hunting was requested. As well to edit all parts that is needed.
Code:
<table class="tkanati"><td><strong><font color='white'><u>THE HUNTING IS FINISHED, HERE IS THE SUMMARY!</u></font></strong> <br><br>● <font color='#f44829'>Data of first post on topic: </font>{Inform here if the data on all the profiles of the participants is updated Or not}<br>● <font color='#f44829'>List of Participants who arrived at phase 3: </font>{Only ones who arrived on Ph3 when hunt ended. If hunt ended on Ph2 then put all who arrived to this phase}<br><br><font color='white'><u>SO THESE ARE PRIZES FOR THEM!</u></font><br>● <font color='#f44829'>Hunters:</font> <font color='#3fd62b'>+{nº points} </font><font color='#e5d655'>Participation Points</font> and <font color='#3fd62b'>+{nº points}</font> <font color='#e5d655'>Shamrocks</font><br>● <font color='#f44829'>Rest of Members:</font> <font color='#3fd62b'>+{nº points} </font><font color='#e5d655'>Participation Points</font> and <font color='#3fd62b'>+{nº points}</font> <font color='#e5d655'>Shamrocks</font><br><br><font color='white'>AND <strong><font color='#3fd62b'>+{nº points}</font></strong><font color='white'> POINTS ON <strong>VELOCITY</strong> FOR THE MASTER:</font> <font color='cyan'>{Name of master}</font><br></td></table>